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https://rgdhub.wufoo.com/forms/design-educators-conference-call-for-abstracts RGD is pleased to announce the return of our Design Educators Conference as a 3-day event taking place virtually October 21 to 23. The Conference has 5 themes: Empower [the learners]: How do you empower students to become active learners? How do we train and create an ecosystem of resilience? Embrace [the classroom]: What does the future classroom look like? What are the methodologies, technology and/or practices we need to embrace to move forward? Expand [the experience]: How do we decide who and what to include in the experience of design education? Engage [with external participation]: How does design education engage with society, with our student’s lives, with the industry at large? Equity [within all spaces]: How can we better integrate inclusion, accessibility, and equal opportunities for all students and participants in education? The Conference will consist of: 2-3 Keynote Sessions (60 minutes each) 5 Themed Sessions (60 minutes each with 3 20-minute Presentations) 6-12 Roundtable Sessions (60 minutes of discussion each, some with 1 presentation of 5 to 20 minutes with facilitated discussion) Slack Workspace for discussion amongst attendees. Call for Abstracts RGD welcomes submissions from educators and industry professionals from around the world that address any of these themes from a variety of perspectives. Selected presenters will receive a complimentary pass to the Conference. Abstracts will be reviewed by an Abstract Review Panel. Selected presenters will be notified by October 1 if their proposals are selected for inclusion in the Conference. Following the Conference, select presenters will be asked to contribute to a PDF publication of the Conference proceedings. See the 2015 publication here. Deadline for submissions: September 4, 2020 Submit here. Please send questions to firstname.lastname@example.org.
https://www.designresearchsociety.org/events/graphic-design-educators-network-2018-conference-uk When Starts: 06 Sep 2018 @ 1:00am BST Ends: 07 Sep 2018 @ 11:00pm BST School of Design, Northumbria University, Newcastle-upon-Tyne, UK W * * C H C R A F T ? Exploring notions of craft within contemporary graphic design education By definition, craft describes both the act of making things by hand and the art of persuasion. This double meaning resonates with the discipline of Graphic Design as so much of our practice is wrapped up in how and why we create communication. New technology has certainly increased our craft and influence, often beguiling our users. However, its dark art also questions our magician’s status as artificial intelligence generates increasingly persuasive autonomous design. By contrast, the ubiquity of technology-driven solutions has also created a greater appetite for bespoke design crafted by the human hand. Therefore as our field of expertise continues to evolve – fusing, multiplying, specialising – and the mystery and power of its application grows, deciding what to learn and how to study it is a prevalent question for both aspiring and established designers and educators. From designer-makers to digital strategists let us share, explore and debate the w**chcraft inherent in the practice and education of contemporary graphic design. Presenters will discuss a range of topics on graphic design education from design practice, research, history, theory and criticism.